BootlegGames Wiki
(The actual sources of the music. Also, removing a bunch of HTML span tag cruft.)
(...and I named the wrong VFame monster-fighting game. Oops.)
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There are four levels; most taking graphics from ''Sonic Adventure''. The in-game music is from [[Vast Fame]]'s ''[[Soul Falchion]]'' and ''[[Super Fighter 2001 Alpha]]'', but sped up; the title music is from ''[[Shi Kong Xing Shou]]''. Pressing A causes Sonic to throw projectiles that look like him in his spin dash form. Pressing B causes him to jump. Pressing Up+B causes Sonic to jump higher. It is possible for Sonic to use the Spin dash animation himself, probably by holding the Down button. Using the attack button in mid-air causes Sonic to stop in mid-air. There are rings throughout the level but they have no effect. Sonic does not lose rings when hit, instead he has a health meter. There is also a score counter.
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There are four levels; most taking graphics from ''Sonic Adventure''. The in-game music is from [[Vast Fame]]'s ''[[Soul Falchion]]'' and ''[[Super Fighter 2001 Alpha]]'', but sped up; the title music is from ''[[Shui Hu Shen Shou]]''. Pressing A causes Sonic to throw projectiles that look like him in his spin dash form. Pressing B causes him to jump. Pressing Up+B causes Sonic to jump higher. It is possible for Sonic to use the Spin dash animation himself, probably by holding the Down button. Using the attack button in mid-air causes Sonic to stop in mid-air. There are rings throughout the level but they have no effect. Sonic does not lose rings when hit, instead he has a health meter. There is also a score counter.
 
[[Category:Sonic games]]
 
[[Category:Sonic games]]

Revision as of 22:59, 18 December 2013

Sonic 3: Fighter Sonic, known simply as Fighter Sonic on the title screen, is a pirated game by Sintax, for the Game Boy Advance.

Overview

320px-SonicFighterSonic3 Title

Sonic 3: Fighter Sonic's title screen


There are four levels; most taking graphics from Sonic Adventure. The in-game music is from Vast Fame's Soul Falchion and Super Fighter 2001 Alpha, but sped up; the title music is from Shui Hu Shen Shou. Pressing A causes Sonic to throw projectiles that look like him in his spin dash form. Pressing B causes him to jump. Pressing Up+B causes Sonic to jump higher. It is possible for Sonic to use the Spin dash animation himself, probably by holding the Down button. Using the attack button in mid-air causes Sonic to stop in mid-air. There are rings throughout the level but they have no effect. Sonic does not lose rings when hit, instead he has a health meter. There is also a score counter.