Main Article: Titenic
Harry's Legend Edit
Unused Graphics/Text Edit
- XIYXOX - Changes the Harry Potter HUD to the unused "Harry Botter" HUD
These are all leftovers from Titenic and they all use the wrong tiles:
- PEZZSZ - "Time Up" text.
- SYYZOG - Heart icon and lives display.
- OLYZXG and YLYZOG - Name for player 1.
- OLYZXG and GTYZOG - Name for player 2.
- OLYZXG and KPYZOG - Display for enemy names for player 1.
- OLYZXG and OGYZOK - Display for enemy names for player 2.
- UYYZOK and NLYZXG - Display for PRESS A and 2nd player names.
- PTTZOT - Enables the score for 2nd player.
- PAILKT - Enables the unused save/load future from Titenic.
- NPYZOG and KLYZXG - Enable unused timer.
Leftover cutscenes from Titenic Edit
The graphics are not presented in the ROM and use the wrong ones:
- TATAYI and TATAII - Level 5 cutscene image.
- TATAYI and YATAII - Ending cutscene image.
Leftover levels from Titenic Edit
- YAGXVZ - The room where you start with Rose.
Unused level handlers Edit
- Address 004E Value 05 - Jack's ship header,the graphics are missing in this game and also load the wrong ones.
- Address 004E Value 07 - An unused variation of Jack's ship header.
- Address 004E Value 09 - An unused variation of the island header.
Leftover game code from Titenic Edit
- EVLTKG - Enables jump attack.
- PEZVLP - Changes Harry's coding to Rose.
- A light purple enemy, which looks like the boss enemy.
- An object that goes on top of the water.
- Glitched object that slowly moves from left to right.
- Different colored icebergs
- Object 1C - Disappears immediately when spawned.
- Water droplets
- A light brown colored hazard.
- An object that loads the unused Jack's ship header.
- A green glitched object,which turns into a bat,after hitting the floor it turns into a rat.
- A black rat,stands in a hit pose.
- A variation of the light purple enemy,has the wrong sprites and the palette is the same as the iceberg on stage 2.
- A variation of the punk enemy whit a blue palette.
- A variation of the fat man enemy whit a purple palette.
- A variation of the ghost enemy with a orange grey palette.
- A variation of chess piece whit a green palette.
- A variation of the fat kid whit a dark green yellow palette.
- A variation of flying fire whit a darker palette.
- A variation of the boss enemy,with a blue palette and uses the wrong sprites.
- A variation of the boss enemy,with a red palette and uses the wrong sprites.
- A variation of the light purple enemy,whit a light violet palette.
- A variation of the fat man enemy whit a light green palette.
- A variation of the ghost enemy whit a orange light purple palette.
Unused animations Edit
- GUPEPU and SEPEZL - Unused crouch hit animation for Harry.
Community content is available under CC-BY-SA unless otherwise noted.