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Harry's Legend Edit

Unused Graphics/Text Edit

  • XIYXOX - Changes the Harry Potter HUD to the unused "Harry Botter" HUD

These are all leftovers from Titenic and they all use the wrong tiles:

  • PEZZSZ - "Time Up" text.
  • SYYZOG - Heart icon and lives display.
  • OLYZXG and YLYZOG - Name for player 1.
  • OLYZXG and GTYZOG - Name for player 2.
  • OLYZXG and KPYZOG - Display for enemy names for player 1.
  • OLYZXG and OGYZOK - Display for enemy names for player 2.
  • UYYZOK and NLYZXG - Display for PRESS A and 2nd player names.
  • PTTZOT - Enables the score for 2nd player.
  • PAILKT - Enables the unused save/load future from Titenic.
  • NPYZOG and KLYZXG - Enable unused timer.

Leftover cutscenes from Titenic Edit

The graphics are not presented in the ROM and use the wrong ones:

  • TATAYI and TATAII - Level 5 cutscene image.
  • TATAYI and YATAII - Ending cutscene image.

Leftover levels from Titenic Edit

  • YAGXVZ - The room where you start with Rose.

Unused level handlers Edit

  • Address 004E Value 05 - Jack's ship header,the graphics are missing in this game and also load the wrong ones.
  • Address 004E Value 07 - An unused variation of Jack's ship header.
  • Address 004E Value 09 - An unused variation of the island header.

Leftover game code from Titenic Edit

  • EVLTKG - Enables jump attack.
  • PEZVLP - Changes Harry's coding to Rose.

Unused Enemies/Objects

Enemies Edit

  • A light purple enemy, which looks like the boss enemy.

Objects

  • An object that goes on top of the water.
  • Glitched object that slowly moves from left to right.
  • Different colored icebergs
  • Object 1C - Disappears immediately when spawned.
  • Water droplets
  • A light brown colored hazard.
  • An object that loads the unused Jack's ship header.
  • A green glitched object,which turns into a bat,after hitting the floor it turns into a rat.
  • A black rat,stands in a hit pose.

Alternate palettes

  • A variation of the light purple enemy,has the wrong sprites and the palette is the same as the iceberg on stage 2.
  • A variation of the punk enemy whit a blue palette.
  • A variation of the fat man enemy whit a purple palette.
  • A variation of the ghost enemy with a orange grey palette.
  • A variation of chess piece whit a green palette.
  • A variation of the fat kid whit a dark green yellow palette.
  • A variation of flying fire whit a darker palette.
  • A variation of the boss enemy,with a blue palette and uses the wrong sprites.
  • A variation of the boss enemy,with a red palette and uses the wrong sprites.
  • A variation of the light purple enemy,whit a light violet palette.
  • A variation of the fat man enemy whit a light green palette.
  • A variation of the ghost enemy whit a orange light purple palette.

Unused animations Edit

  • GUPEPU and SEPEZL - Unused crouch hit animation for Harry.
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