Shenzhen Wellminds Technology Co., Ltd. (深圳市文美科技有限公司), often shortened to just Wellminds or Wellmind, is a Chinese company who developed the architecture and software for several plug-&-play systems.
Company overview[]
Little information is known about Wellminds as a company; however, they appear to act as both a software and hardware developer. Wellminds is known to have developed mainly Famiclone systems, which are often published by other companies such as BaoBaoLong[2]; these generally run on the VT369 chipset. Several touchscreen systems, running on an unknown form of 16-bit hardware, also appear to have been produced by Wellminds; an example of this console type is the "EXEQ Guru", which has also been sold as the MiTouch.
A somewhat-uncommon series of VT1682-based games was developed by Wellminds, including both standard titles and lightgun games. The games are known to appear on consoles such as the "NJ Pocket" and the "InterAct Complete Video Game"; the InterAct system directly credits Wellminds in its 15-in-1 menu. Wellminds would later port several of the games from this VT168 set onto different hardware formats (e.g. porting Fight Club to VT369 hardware). This set appears to have some level of connection to Nice Code Software, though the exact link is unclear.
Wellminds seemingly developed the hardware to the NES-based "1.8" handheld games, which run Famicom/NES games at a much smaller (160x128) screen resolution. Wellminds also produced several original games for this hardware. Additionally, Wellminds appears to also be connected to the earlier "big screen" derivatives of the "1.8" hardware; this is most evident by some titles for the hardware resembling Wellminds games for other platforms, and the usage of anti-Japanese propaganda. It is unknown if Wellminds had any involvement with the original hardware versions of the "1.8" systems, however.
Wellminds appears to have developed the architecture to the Basic Fun "Arcade Classics" and the My Arcade Micro Player series; a set of tabletop arcade machines which are based on Famiclone hardware. This is evident by several factors, including a "Wellminds Technology" credit in the game code and a similar controller test screen to other Wellminds releases.[3] Wellminds seems to of also made most modern VT-based My Arcade systems, as they share many traits with other Wellminds systems.
Despite Wellminds producing original software, many Wellminds systems do not feature their original games at all; instead using pirated Famicom/NES games, Nice Code Software games, and Waixing games, and Inventor/Cube Technology hacks. Most of these systems are released under the Mogis brand. Some Wellminds-developed consoles of this type have been distributed in America/Europe by companies such as Lexibook. As well as "mini arcade machines" sold by non-gaming related companies such as Billboard. They also seemed to develop all later Lexibook consoles, Including the ones featuring licensed games. Curiously, many overseas releases - while removing the majority of genuine NES games; feature vintage unlicensed games such as Metal Fighter, Colorful Dragon, Chou Hen, and Wisdom Boy. Bizarrely, some are even known to feature pornographic games, namely Bingo 75 and Peek-A-Boo Poker.[4]
Many VT168 and Touchscreen Hardware games seen on systems sold in Western territories are renamed and modified to remove stolen assets. Though this is usually done very poorly, as in many instances, only the title screen is removed. Most other copyrighted assets in-game are intact and other games which feature stolen assets are completely unmodified.
Anti-Japanese propaganda[]
Disturbingly, several Wellminds games are known to feature anti-Japanese propaganda. These games were created during an increased period of military escalation between China and Japan relating to the Senkaku/Diaoyu Islands dispute (as well as the related anti-Japan protests in China) between 2012 to 2013, and feature both racist caricatures and portrayals of violence against the Japanese. Additionally, racial slurs are often used in the game selection menus, such as referring to Capcom's 1942 as "Shot Japs". Similar Senkaku/Diaoyu Islands games also appear on the "big screen" 1.8 systems.
Wellminds systems often feature Nice Code's VT03 "Pearl Harbor" game (a hack of the Intellivision port of Space Battle); this game is uncommon in other manufacturers' systems, and is renamed to just "Harbor" in dreamGEAR systems released by the company.
Known Systems[]
These systems are 100% confirmed to of been made by Wellminds, due to them appearing on their Alibaba 1688 page. They also made all of Lexibook's non-JungleTac systems.
- Touchscreen Hardware systems - Both Touchscreen systems listed on their 1688 page are under the "Mogis" brand. One of the two is possibly also known as the IGame TG.
- Mini Classic Arcade - A handheld shaped like an arcade machine that seems to run on VT368 hardware but mostly runs VT03 Nice Code games as well as a few Inventor hacks and standard NES/Famicom titles. The system also has the ability to read games from an SD Card slot and two detachable controllers.
- Mini Arcade Station - Another handheld shaped like an arcade machine. Featuring the entire 200-in-1 lineup.
- Cute Pet Park - A Tamagotchi clone which is credited to "Dream Cube". It seems to be based off of color Tamagotchi systems.
VT168-based games[]
Unlike most NES-derived bootlegs, each Wellminds VT168 game was produced in both NTSC and PAL formats, the latter running at a faster speed. The games generally do not feature title screens, jumping straight to gameplay. The game lists occasionally have Waixing and Cube Technology VT168 sports games mixed in (which are not listed on this page), usually placed towards the top of the list. Each game was originally designed to be single-player only; some 101-in-1 consoles add two player selection menus to some of the games.[5] Oddly, only some of the games allow you to pause and return to the menu.
The games' music is generally lifted and/or sampled from either stock libraries or from NES and SNES games. Notably, a large amount of games feature tracks (somewhat poorly) sampled from Panel de Pon/Tetris Attack. For unknown reasons, some games feature different music depending on the console.
Note that any game in the below lists featuring an asterisk (*) was originally released with a title screen; all other games listed do not have a title screen.
Lightgun games[]
Most, if not all, of these games have an alternate variant using standard controls; the lightgun versions may postdate the standard variants. Games such as Puzzle and Galaxian, which aren't shooters, are rather awkward to play with using a lightgun.
- Penguin Shot - Based on the Adobe Flash game Penguin Arcade; the cannon graphic is reused from the original, though all other sprites are custom. The player must shoot penguins jumping from the water. It was re-released as Penguin Arcade on touchscreen hardware systems such as the Mi-Touch.
- Alien Attack - Contrary to the name, it is a military-themed first person shooter. In the controller-based version, the player can only aim in six predefined areas of the screen.
- Shoot Ducks - Clone of the Dutch Adobe Flash game Turkey Shoot; the player shoots incoming, hopping birds. Graphics are modified from the original, with the turkeys slightly redesigned to resemble crows. Some versions have the birds shoot projectiles at the player, while other releases lack this mechanic.
- Resist Invade* - A clone of the Intellivision game Space Battle with the map screen removed; presumably based on one of the Nice Code-affiliated hacks of the game.
- Find Different - A spot-the-difference game. There is a controller-based graphic variant titled Adjusting Pictures.
- Smart Match - Matching game with an increasing amount of cards as the game continues. Also labeled Smart Matching on some consoles.
- Puzzle - A slide puzzle game; plays a rendition of "Greensleves" in the background. There is a controller-based graphic variant titled Funny Puzzle.
- Guard War - A clone of Depthcharge. The player controls a ship above the water, and must shoot down at enemy submarines while avoiding projectiles. Also labeled Ocean Destroyer on some consoles.
- Hunt Birds - The player must shoot at birds flying across the screen; the game is over if too many birds are missed. Not known to have a controller-based version.
- Final Defense - The player must shoot down incoming enemies without letting them invade the bottom-left base. In the controller-based version, the player aims from a still cannon in the bottom-left corner of the screen. Also labeled Cannons on some consoles.
- Helicopter - A horizontally-scrolling shooter. Also labeled Attack Helicopter on some consoles.
- Last Mission - A vertically-scrolling shooter. Uses background graphics from Pop'n TwinBee.
- Space Fighter - Runs on the same engine as Last Mission. The only difference is that the scenery is different and the enemies are much harder to kill than in Last Mission.
- Air Strike - A horizontally-scrolling shooter. Based on the Helicopter engine, but scrolls from right-to-left rather than left-to-right. Also labeled X-Type on some consoles.
- Galaxian* - A port of the arcade game with improved graphics. The controller-based versions feature a title screen, and has the player control the spaceship at the bottom; the lightgun version has no title screen, and leaves the bottom ship stationary.
- Presumably for legal reasons, some releases remove the title screen, and label the game Alien Wars in the menu.
Casino games[]
A set of generic casino games. These games are strikingly similar to Nice Code's 8-bit casino games, in both visual appearance and in the specific games chosen; though all graphics and sounds are redone from scratch.
- Baccarat
- Blackjack
- Caribbean Poker
- Craps
- Crazy Eights
- Five Card Draw
- Gin Rummy
- Old Maid
- Paigow
- Roulette
- Seven Card Stud
- Slots
- Texas Hold'Em
- Video Poker
Other games[]
Note that this list does not include the aforementioned titles that were also released as lightgun games.
- Air Fire - A top-down shooting game.
- Benthal Treasure* - A clone of Mr. Driller; based on JungleTac's clone of the game, North Salvation. Features customized graphics with an underwater theme. Oddly, oxygen is referred to as blood.
- Black White Chess - An Othello/Reversi game.
- Boxworld* - A Soukoban clone, possibly based on Nice Code's clone of the same name. The player character appears to be a modified version of a Pokémon Trainer.
- Chicken Village - Appears to be based on a preexisting game, though its origin is unknown.[6] A first-person shooter where the player hunts chickens. Despite the game's concept, it is not known to have a lightgun version.
- Clear Store - Clone of Arkanoid. The title may be a typo of "Clear Stone".
- Color Pebble - The player launches colored tiles from above; matching two or more tiles will make them disappear (in all directions, including diagonals). Also labeled Magic Balls on some consoles.
- Crushball - Appears to be a clone of the PC game Blasterball 2, which in itself is based on Breakout/Arkanoid. Alternating girl and boy characters appear in the bottom corner, whose sprites are modified from Woolen, a character in Puzzle Bobble 2 (with her dress intact on the girl).
- Danger Stairs - An NS-Shaft clone.
- Defense* - A shooting game similar to Space Invaders, though the enemies do not descend.
- Egg Catcher - Catch the white eggs laid by the birds while avoiding gray eggs. Also labeled Get Eggs on some consoles.
- Earth Fighter - A direct port of the Nice Code 8-bit game of the same name, which itself is a variant of a licensed port of Astrosmash. Uses the same graphics and sound as the original game.
- F1 Champions - A racing game featuring a behind-the-car view similar to Pole Position. There is a graphic variant titled Jet-Ski Racing.
- Falcon - Clone of the Adobe Flash game Falcon Beertender, which itself is a clone of Tapper. The graphics are retained from the original, though only one design of customer appears.
- Fight Club - A side-scrolling beat 'em up game based off Conny's Street Boy. Later ported to VT369.
- Fight to Fire - Clone of the Game & Watch game Fire, specifically based on the Game & Watch Gallery 4 version. All of the Mario-related assets are intact, save for Mario and Luigi lacking hats and having recolored clothes.
- Find Same Picture - Clone of Kawai Liánlián Kàn (KAWAI 連連看), a fan-made adaptation of Shisen-Sho themed after Pokémon. The game still uses Pokémon graphics, though seemingly removes the more well-known characters from the original (e.g. Raichu and Clefairy).
- Fireplan - The player controls a military man, and must shoot down large enemy helicopters; only one helicopter appears on-screen at a time. Also labeled Fireplane on some consoles.
- Firewar - The player controls Marco Rossi from the Metal Slug series, and must shoot down parachuting soldiers (similar to Nice Code's Falling/Burbles).
- Fishing - A basic fishing game.
- Flash Ghost - A "ball in a cup" game based on one of the levels from Hirake! Ponkikki for the Famicom. The character (acting as the "ball") is Master Higgins/Takahashi Meijin from Adventure Island.
- Fly Ball - Clone of Pang/Buster Bros.; uses graphics from Mighty! Pang. Plays a partial rendition of "Joy to the World".
- Fly War - A vertically-scrolling shooter.
- GP Racing - A racing game featuring a first-person perspective; based on the same engine as F1 Champions.
- Guess Fruit - Clone of Xiao Ma Li; the score tally is reused from the original. The background image is digitized promotional artwork from SNK vs. Capcom: SVC Chaos;[7] one variant replaces this artwork with a more generic image.
- Harmful Attack - A side-scrolling action shooting game similar to Contra. When the player jumps, the camera stops moving, making the game rather unintuitive to control.
- Hua Rong Road - An adaption of the wooden puzzle game Huarongdao (华容道), better known in English as Klotski.
- Incept Presents - Conceptually based on Nice Code's Mad Xmas. The player controls a penguin, and must collect presents thrown down by an angel while avoiding dangerous objects. Appears to use graphics from a "dress-up doll" website.
- Columns - Clone of the Sega arcade game of the same name; graphics are reused from the original. Though the gameplay seems to mainly be based off of Magic Jewelry. The game uses a rendition of Edwyn Collins: A Girl Like You.
- Presumably for legal reasons, some releases remove the title screen, and label the game Jigsaw in the menu.
- Jump To Sky - Plays as the inverse to Danger Stairs (though is different than NS-Tower conceptually), and uses different graphics. The music used (in some variants) is also used in some Wellminds VT369 plug & play menus.
- Memory - Matching game with eight cards, using painted images of women.
- Precious Stone - A Tetris clone. The game uses a much wider well than traditional Tetris games; it features very sensitive controls, making it difficult to play. The game uses a rendition of the Voltes V theme.
- Puzzle Bobble* - Port of the arcade game of the same name, featuring identical graphics and level patterns.
- Presumably for legal reasons, some releases remove the title screen, and label the game Mind Bender in the menu. In this version, the controls have been made considerably more stiff; requiring the player to repeatedly tap the left/right directions to move the bubble launcher. One variant also removes Bub's sprites.
- Q Fighting - A side-scrolling action game where the player engages in sword combat with ninjas. Also labeled Triggerman on some consoles.
- Rally* - A Road Fighter clone. The title screen plays a few notes of the TwinBee theme; its logo and artwork is lifted from Thrash Rally.
- Ranning - Clone of the first stage of Back to the Future Part III for Sega Genesis. Graphics are reused from the original, with Emmett Brown's sprites fully intact. Also labeled Running Horse on some consoles.
- Rascal* - Clone of Araiguma Rascal for the Super Famicom. Graphics are reused from the original, though the player controls Sterling North (originally the second-player character) instead of Rascal himself. Uses a rendition of the Castlevania theme.
- Shoot Out - An endless game where the player controls a human cannonball who flies across the ocean. After launching the cannon, pressing the up and down directions guides the human's descent; landing on springs will launch the player higher. Also labeled Flying Man on some consoles.
- Shuttle - Navigate the boy to strategically bounce off of the rocks to reach the signpost.
- Silent Water* - Shooting game similar to Depthcharge; it is unrelated to Guard War/Ocean Destroyer.
- Skateboard* - The player must collect floating objects across a straight path.
- Sky Jumping - The player controls a smiling heart in a race against three other shapes. The player must jump from a platform from high above, then open a parachute to land safely, attempting to place first.
- Snake* - A basic snake game.
- Space War - A vertically-scrolling shooter. Opens with a "warning" box that is erroneously spelled "Waring !".
- Steal Gold - A somewhat poor Gold Miner game. Rather than remaining stationary at the top (with a large claw radius), the player must move across the top of the screen manually.
- Street Racer - Top-down racing game similar to the Sprint arcade series; there is only one CPU opponent. Also labeled Circle Racing on some consoles.
- Strong Builder - Appears to be a clone of JungleTac's Danger Zone. The player must pick up and throw boxes into gaps to clear lines. The player sprite is a modified version of Dale from Chip 'n Dale Rescue Rangers, who is shown as Mr. Driller without his helmet in the top-right corner.
- Super Bomber Man* - A Bomberman clone. The game uses graphics from Bomberman Max 2 Blue Advance, as well as the HUD from Mega Bomberman.
- Presumably for legal reasons, some releases remove the title screen, and label the game Explosion in the menu.
- Tank* - A Battle City clone featuring scrolling levels, similar to Inventor's Alienis. Despite the name, the player is changed to a yellow soldier, using graphics modified from Advance Wars.
- Teleport - A direct port of the Nice Code 8-bit game of the same name, which itself is a variant of Gate; features enhanced graphics compared to the original. Uses music from the Famicom version of Circus Charlie.
- Tennis - A tennis game played from a behind-the-court perspective. Erroneously labeled "Tennies" on some systems.
- Ware-House* - A Soukoban clone; it is unrelated to (and likely predates) Boxworld. Starts on a level layout that is typically the third stage in Soukoban clones.
- World Soccer - The player must kick a soccer ball into the goalkeeper's net.
"Intro" Games[]

An example of an "Intro"
A set of extremely simplistic games only known to exist on the Portable Game Station 268-in-1. This set is named after the intros which appear for a few seconds when starting one of them. None of these are confirmed to of been developed by Wellminds, but many of the assets used are similar to the ones seen in their games.
- Adjusting Pictures - A slide puzzle game with unauthorized use of characters from various intellectual properties such as Hello Kitty.
- Cross The River - A simplified Frogger clone with no cars or turtles and only one entrance. The game's assets would be reused in Nice Code Software's The Frog Home.
- Eat Bean - A snake clone where you control Pac-Man.
- Fighting - A clone of Urban Champion
- Fixing Walls - A game where you control a character who has to prevent a smiley face from breaking out. Possibly based on the Taito arcade game, Zoo Keeper.
- Gold Medals - A game where you play as a mouse and collect falling medals using a basket.
- Knocking Brick - A Breakout/Arkanoid clone.
- Magic Line - A Tic-Tac-Toe clone which is impossible to win due to the CPU.
- Mark's Track - A puzzle game where you need to trail over the entire board before reaching the bamboo.
- Matching Pictures - A game where you have to choose an identical picture to the one shown. Notably, one of the pictures resembles Pac-Man.
- Maze - A game where you navigate a panda through a maze.
- Memorizing Cards - A memory match game.
- Push The Boxes - A Sokoban clone.
- Shooting - An archery game where you play as one of the enemies in Metal Slug and have to shoot a moving target.
- Sliding Blocks - A Tetris clone.
VT368-based games[]
These games generally use fully sampled audio. Note that the majority of games, while likely to have been produced by Wellminds, are not 100% confirmed to be by them.
Full resolution[]
- Angry Birds Space - Port of the mobile game of the same name. The port shares some similarities with the VT368 version of Super Angry Birds, but features better physics and gameplay.
- Baba qu Naer (爸爸去哪儿) - A original (?) game based on the Chinese TV series Where Are We Going, Dad?; uses background graphics from the mobile game Lep's World.
- Bear Appear - A original (?) game based on the Fantawild's Boonie Bears cartoon series. The game is an runner game where you control Briar and have to chase down Logger Vick while other characters from the show appear in the background.
- Birzzle - port of the mobile game.
- Catch the Cat (围住神经猫) - port of a Chinese web game.
- Defend Diaoyu I - Presumably an anti-Japanese propaganda game.
- Fight Club - A port of the VT168 game of the same name.
- Gangnam Style - An infinite runner where you play as Psy and have to collect coins while avoiding obstacles. Unlike most games of this type, you have 3 lives. A graphic hack of it exists known as Temple Run. This was likely made after Gangnam Style as it still uses the song.
- Plants vs. Zombies - port of the mobile game.
- Where's My Water? - port of the mobile game.
- Tom Cat - port of the mobile game "Talking Tom Cat 2".
Small resolution[]
Note that many "full resolution" games (Baba qu Naer, Bear Appear, etc.) also have a small resolution version; however, no full resolution versions of the following games are known to exist.
- Ballon Fight - unrelated to the NES game Balloon Fight; the player must pop balloons using a Breakout-like paddle.
- Caterpillars Climb - collect the leaves while avoiding obstacles.
- Cross Fire - shooting game based on the PC game of the same name.
- Diaoyu Islands - an anti-Japanese propaganda first-person shooter-like game where you have to defend the titular islands from dog-like soldiers riding boats with either a pistol, a machine gun or even a rocket launcher. This game is also known to appear on early "big screen" derivatives of the "1.8" handheld games (under the name "Blooding Iland").
- Fury Birds - clone of Angry Birds.
- Oh My Eggs - collect falling eggs thrown by rats; features Jerry from Tom & Jerry on the title screen.
- "Plane" - a basic shooting game.
- Since the Boar - shooting game where the player controls a still tank, similar to Nice Code's Five Days.
- Squirrel Flying - similar to the 'Game & Watch' game Fire (though not a direct clone).
- Sanguo Defense - presumably a port of the game of the same name seen on the earlier "big screen" version of the "1.8" handheld games.
Hacks of Famicom/NES games[]
Most if not all of the hacks developed by Wellminds are based off a popular franchise such as Angry Birds or Despicable Me. Some of these hacks, Boonie Bear 2, Dad, Where Are You Going?, and League of Legends II were originally extracted from the 403-in-1 version of the CoolBaby Real Game.
- Backkom (Bernard) - hack of Wacky Races.
- Boonie Bear 2 - Hack of Adventure Island. Notably, seems to be based off an fanmade Spanish translation.
- Dad, Where Are You Going? (爸爸去哪里) - hack of Adventure Island 2.
- League of Legends II (英雄联盟 II) - hack of Ninja Gaiden III.
- Minions - hack of Adventure Island.
- Upin & Ipin Adventure 2 - hack of Adventure Island.
- Upin & Ipin 3 - hack of Mitsume ga Tooru, based on the Malaysian cartoon; this game is known to appear on several VCOM/PVP systems.
Touchscreen hardware games[]
- Angry Birds - Port of game of the same name; possibly another edited version of "Angry Birds Space". Angry Birds Space - Another port of the mobile game of the same name; seen on some systems as "Slingshot Peas" with edited graphics.
- Bounty Hunter - a clone of Lode Runner. The player and enemies are replaced with Klonoa and Moos; oddly, the title screen is taken from Plants vs. Zombies.
- Caeby Adventure - a clone of Moai-kun featuring Noddy from the Kirby series. The title screen features stock artwork of Kirby with his arms removed, and the level background appears to be Peach's castle from New Super Mario Bros. Wii.
- Cushaw Man - the player controls a jack-o-lantern, and must knock out all humans by bouncing off of the edges of the walls. On some systems, it is instead named "Cushaw Adventures".
- Dino Bobble - clone of Puzzle Bobble; graphics are retained from the original.
- Don't Push - clone of Don't Pull, a game included in Capcom's Three Wonders.
- Escape Room - an adaption of the wooden puzzle game, better known in English as Klotski.
- Feeding Frenzy - clone of the original game.
- Fire Escape - clone of a Happy Tree Friends Flash game of the same name. Virtually all graphics and sounds are copied from the original, though the violent bloodied graphics are removed, thus making it when upon losing a character, it instantly disappears (while blood-splattering sounds are still present).
- Fish! Let's Jump - a "peg game" featuring fish; features Dory from Finding Nemo on the title screen.
- Floriculture - a clone of Sokoban where the player controls a girl placing flowers into pots.
- Great Escape - the player must clear blocks to allow Knuckles (from Sonic the Hedgehog) to pass through the exit hole. "Score" and "Level" are misspelled as "Scoer" and "Lever". Uses a rendition of "Music Box Dancer".
- Hamster Jam - A game similar to a "pipe-connecting" game, though the player must connect the pipes to create paths for the hamsters to cross.
- Happy Balls - clone of Penguin-kun Wars; the title screen is modified from the Bomberman logo.
- Hazel Carby - clone of Treasure Caves, a fan-made Kirby Flash game. The player controls a strange hybrid between Kirby and a cat; he must be guided through the maze to eat all of the food and reach the end goal without getting crushed by a boulder. This game is also known to appear on early "big screen" derivatives of the "1.8" handheld games (under the name "Smart Carbi").
- Infauna Rescue - the player must group the tiles into squares of four to clear them. The tiles feature pictures of various Super Mario enemies.
- Magic Love - clone of Binary Land.
- Mice Way Home - the player must guide the mouse through the house to reach the mouse hole; uses prerendered 3D graphics.
- Mnlti Stone - clone of Puzznic.
- Love Castle - clone of Nuts & Milk.
- Processing Workshop - the player must match three or more of the same object(s) by launching more objects from the opposite side of the screen. The graphics are modeled after various Mario enemies and power-ups.
- Plants Defense - clone of Plants vs. Zombies; graphics are retained from the original. Inexplicably, the title screen uses a rendition of "Take Me Home, Country Roads". Named as "Plants vs Zombies" on some systems.
- Puzzle - a basic slide puzzle game. The title screen features Pororo in front of the box art to Mario Party DS, while the puzzles themselves mostly use artwork from Disney's The Little Mermaid.
- Rocket Centre - clone of Zuma; graphics are retained from the original.
- Snowy Adventure - clone of Snow Bros.; graphics are retained from the original. Uses a rendition of "Csikós Post".
- Spin Block - a clone of Tetris, including an additional "garbage blocks" mode.
- Spring World - seemingly a clone of Super Troll Islands for SNES.
- Thin Ice - clone of the Intellivision game of the same name. The title screen features a Piplup from Pokémon being chased by Bernard the Bear; the enemies in-game are replaced with Kirby characters.
- Tom Cat - Port of the mobile game "Talking Tom Cat 2". Unlike the original mobile game, Tom cannot talk and the only button makes Ben come out and punch a bag.
- Tiny World - using a series of arrows, the player must guide the Torchics (a character from Pokémon) to the exit while avoiding Goombas and other obstacles.
Trivia[]
- As with many Famiclone multicarts from the mid-2010s onward, Wellminds' consoles often use menu music lifted from Mighty Final Fight. For unknown reasons, however, Wellminds systems play the music in noticeably worse, compressed-sounding quality at a lower pitch. The same way their VT168 systems do.
References[]
- ↑ Rejected Chinese trademark registration for "Dream Cube" by Wellminds: https://tm.aliyun.com/detail/8db7_64893079_28
- ↑ https://youtu.be/2RZ92CyVQMA
- ↑ My Arcade Micro Player on The Cutting Room Floor
- ↑ https://www.youtube.com/watch?v=4RZ0PZMxCwM
- ↑ https://www.youtube.com/watch?v=tTU_cgFXIc4
- ↑ Image of the original version, source unknown
- ↑ Original image source
7 https://youtu.be/qn4pL43c7OE?si=sUCqrCYebyIuGu7n
8 https://youtu.be/bD4jwT_vTcM?si=11ZpbLwl2Rpp6jj8