BootlegGames Wiki

Shenzhen Wellminds Technology Co., Ltd. (深圳市文美科技有限公司), often shortened to just Wellminds, is a Chinese company who developed the architecture and software for several plug-&-play systems.

Company overview[]

Little information is known about Wellminds as a company; however, they appear to act as both a software and hardware developer. Wellminds is known to have developed mainly Famiclone systems, which are often published by other companies such as BaoBaoLong; these generally run on the VT369 chipset. Several touchscreen systems, running on an unknown form of 16-bit hardware, also appear to have been produced by Wellminds; an example of this console type is the "EXEQ Guru", which has also been sold as the MiTouch.

Wellminds seemingly developed the hardware to the NES-based "1.8" handheld games, which runs Famicom/NES games at a much smaller (160x128) screen resolution. Wellminds also produced several original games for this hardware. It is unknown if Wellminds is connected to the non-NES-based 1.8" handhelds; though curiously, some titles found on the earlier "Big Screen" versions resemble Wellminds titles for other system architectures (e.g. Smart Carbi compared to the touchscreen-based Hazel Carby).

Wellminds appears to have developed the architecture to the Basic Fun "Arcade Classics" and the My Arcade Micro Player series; a set of tabletop arcade machines which are based on Famiclone hardware. This is evident by several factors, including a "Wellminds Technology" credit in the game code and a similar controller test screen to other Wellminds releases.[1]

Despite Wellminds producing original software, many Wellminds systems do not feature their original games at all; instead using pirated Famicom/NES games and Nice Code Software. Some Wellminds-developed consoles of this type have been distributed in America/Europe by companies such as Lexibook. Curiously, many overseas releases - while removing the majority of genuine NES games; feature vintage bootleg games such as Metal Fighter, Colorful Dragon, Chou Hen, and Wisdom Boy. Bizarrely, some are even known to feature pornographic games, namely Bingo 75 and Peek-A-Boo Poker.

Anti-Japanese propaganda[]

Disturbingly, several Wellminds games are known to feature anti-Japanese propaganda. These games were created during an increased period of military escalation between China and Japan relating to the Senkaku Islands dispute (as well as the related anti-Japan protests in China) between 2012 to 2013, and feature both racist caricatures and portrayals of violence against the Japanese. Additionally, racial slurs are often used in the game selection menus, such as referring to Capcom's 1942 as "Shot Japs". Similar Senkaku/Diaoyu Islands games also appear on the "big screen" 1.8 systems.

Wellminds systems often feature Nice Code's VT03 "Pearl Harbor" game (a hack of the Intellivision P&P port of Space Battle); this game is uncommon in other manufacturers' systems, and is renamed to just "Harbor" in dreamGEAR releases.

NES-based games[]

With the exception of the VT02 hacks, these games generally use fully sampled audio. Note that the majority of games, while likely to have been produced by Wellminds, are not 100% confirmed to be by them.

VTxxx, full resolution[]

  • Angry Birds Space - port of the mobile game.
  • Baba qu Naer (爸爸去哪儿) - original (?) game based on the Chinese TV series Where Are We Going, Dad?; uses background graphics from the mobile game Lep's World.
  • Bear Appear - original (?) game based on the Boonie Bears cartoon series.
  • Birzzle - port of the mobile game.
  • Catch the Cat (围住神经猫) - port of a Chinese web game.
  • Defend Diaoyu I - presumably an anti-Japanese propaganda game.
  • Plants vs. Zombies - port of the mobile game.
  • Where's My Water? - port of the mobile game.
  • Tom Cat - port of the mobile game "Talking Tom Cat 2".

VTxxx, small resolution[]

Note that many "full resolution" games (Baba qu Naer, Bear Appear, etc.) also have a small resolution version; however, no full resolution versions of the following games are known to exist.

  • Ballon Fight - unrelated to the NES game Balloon Fight; the player must pop balloons using a Breakout-like paddle. The music is poorly sampled from Wild Gunman.
  • Caterpillars Climb - collect the leaves while avoiding obstacles.
  • Cross Fire - shooting game based on the PC game of the same name.
  • Diaoyu Islands - an anti-Japanese propaganda first-person shooter-like game where you have to defend the titular islands from dog-like soldiers riding boats with either a pistol, a machine gun or even a rocket launcher. This game is also known to appear on early "big screen" derivatives of the "1.8" handheld games (under the name "Blooding Iland").
  • Fury Birds - clone of Angry Birds.
  • Oh My Eggs - collect falling eggs thrown by rats; features Jerry from Tom & Jerry on the title screen.
  • "Plane" - a basic shooting game.
  • Since the Boar - shooting game where the player controls a still tank, similar to Nice Code's Five Days.
  • Squirrel Flying - similar to the 'Game & Watch' game Fire (though not a direct clone).
  • Sanguo Defense - presumably a port of the game of the same name seen on the earlier "big screen" version of the "1.8" handheld games.

Hacks (VT02)[]

  • Backkom (Bernard) - hack of Wacky Races.
  • Dad,where are you g' oing? (爸爸去哪里) - hack of Adventure Island 2.
  • League of Legends II (英雄联盟 II) - hack of Ninja Gaiden III.
  • Minions - hack of Adventure Island.
  • Upin & Ipin Adventure 2 - hack of Adventure Island.
  • Upin & Ipin 3 - hack of Mitsume ga Tooru, based on the Malaysian cartoon; this game is known to appear on several VCOM/PVP systems.

Touchscreen hardware games[]

  • Angry Birds - Port of game of the same name; possibly another edited version of "Angry Birds Space". Angry Birds Space - Another port of the mobile game of the same name; seen on some systems as "Slingshot Peas" with edited graphics.
  • Bounty Hunter - a clone of Lode Runner. The player and enemies are replaced with Klonoa and Moos; oddly, the title screen is taken from Plants vs. Zombies.
  • Caeby Adventure - a clone of Moai-kun featuring Noddy from the Kirby series. The title screen features stock artwork of Kirby with his arms removed, and the level background appears to be Peach's castle from New Super Mario Bros. Wii.
  • Cushaw Man - the player controls a jack-o-lantern, and must knock out all humans by bouncing off of the edges of the walls. On some systems, it is instead named "Cushaw Adventures".
  • Dino Bobble - clone of Puzzle Bobble; graphics are retained from the original.
  • Don't Push - clone of Don't Pull, a game included in Capcom's Three Wonders.
  • Feeding Frenzy - clone of the original game.
  • Fire Escape - clone of a Happy Tree Friends Flash game of the same name. Virtually all graphics and sounds are copied from the original, though the violent bloodied graphics are removed, thus making it when upon losing a character, it instantly disappears (while blood-splattering sounds are still present).
  • Fish! Let's Jump - a "peg game" featuring fish; features Dory from Finding Nemo on the title screen.
  • Floriculture - a clone of Sokoban where the player controls a girl placing flowers into pots.
  • Great Escape - the player must clear blocks to allow Knuckles (from Sonic the Hedgehog) to pass through the exit hole. "Score" and "Level" are misspelled as "Scoer" and "Lever". Uses a rendition of "Music Box Dancer".
  • Hamster Jam - A game similar to a "pipe-connecting" game, though the player must connect the pipes to create paths for the hamsters to cross.
  • Happy Balls - clone of Penguin-kun Wars; the title screen is modified from the Bomberman logo.
  • Hazel Carby - clone of Treasure Caves, a fan-made Kirby Flash game. The player controls a strange hybrid between Kirby and a cat; he must be guided through the maze to eat all of the food and reach the end goal without getting crushed by a boulder. This game is also known to appear on early "big screen" derivatives of the "1.8" handheld games (under the name "Smart Carbi").
  • Infauna Rescue - the player must group the tiles into squares of four to clear them. The tiles feature pictures of various Super Mario enemies.
  • Magic Love - clone of Binary Land.
  • Mice Way Home - the player must guide the mouse through the house to reach the mouse hole; uses prerendered 3D graphics.
  • Mnlti Stone - clone of Puzznic.
  • Love Castle - clone of Nuts & Milk.
  • Processing Workshop - the player must match three or more of the same object(s) by launching more objects from the opposite side of the screen. The graphics are modeled after various Mario enemies and power-ups.
  • Plants Defense - clone of Plants vs. Zombies; graphics are retained from the original. Inexplicably, the title screen uses a rendition of "Take Me Home, Country Roads". Named as "Plants vs Zombies" on some systems.
  • Puzzle - a basic slide puzzle game. The title screen features Pororo in front of the box art to Mario Party DS, while the puzzles themselves mostly use artwork from Disney's The Little Mermaid.
  • Rocket Centre - clone of Zuma; graphics are retained from the original.
  • Snowy Adventure - clone of Snow Bros.; graphics are retained from the original. Uses a rendition of "Csikós Post".
  • Spin Block - a clone of Tetris, including an additional "garbage blocks" mode.
  • Spring World - seemingly a clone of Super Troll Islands for SNES.
  • Thin Ice - clone of the Intellivision game of the same name. The title screen features a Piplup from Pokémon being chased by Bernard the Bear; the enemies in-game are replaced with Kirby characters.
  • Tom Cat - Port of the mobile game "Talking Tom Cat 2".
  • Tiny World - using a series of arrows, the player must guide the Torchics (a character from Pokémon) to the exit while avoiding Goombas and other obstacles.
  • Escape Room - another basic slide puzzle game. It uses music from Adventure Island 2.


  • As with many Famiclone multicarts from the mid-2010s onward, Wellminds' consoles often use menu music lifted from Mighty Final Fight. For unknown reasons, however, Wellminds systems play the music in noticeably worse, compressed-sounding quality at a lower pitch.